ProgrammableWeb tracks the latest API news to keep you on top of the API economy
Searching: No Search Term , Filtered By Category: "Games", Category: "Games"
In just 18 months, back-end service provider Playblazer has grown its user base to 23 million game players, who have generated over 2.3 billion API calls on Azure.
We've added 6 APIs to the ProgrammableWeb directory today in Graphics, CRM, and Games categories. Also added: client libraries for Apple developers and more Diffbot libraries.
Google I/O announcements include API updates that give developers more features within Chromecast, as well as multi-player gaming opportunities with Google Cast.
We've added 8 APIs to the ProgrammableWeb directory in Cloud, Content Management, and Messaging categories. Also added: client libraries for Wunderlist and CoinMate.io.
To promote the upcoming release of The Witcher 3 for GameStop, The Marketing Arm created a virtual monster hunt that takes place in real locations, thanks to Google Maps APIs
Eight APIs and several client libraries have been added to the ProgrammableWeb directory in Games, Browsers, Audio, and other categories. Here's a summary of the new additions.
Splunk today announced that Ubisoft has integrated Splunk Enterprise as part of its online API Management strategy across its game development cycle.
Source Code Samples, Clients, and six APIs have been added to ProgrammableWeb’s directory in the past day. The additions are summarized here.
Recent additions to the ProgrammableWeb directory include six APIs, source code snippets for Vine, and .Net libraries for LinkedIn developers.
Developers can turn to Play Games Player Analytics, a set of reports allowing developers to gauge their players' experience as well as manage the business behind their games.
March Madness comes the challenge to predict a perfect bracket, with the odds of achieving this something like 1 in 135 billion, a bit of insider knowledge would definitely help.
At the 2015 GDC, Microsoft announced upcoming Windows 10 tools for developers including Xbox Live SDK for Windows 10, Windows Universal App Platform, DirectX 12 API, and more.
ESL Gaming Network will enhance its video game tournament broadcasts and player experience by integrating with the “Battle API” of Wargaming.net
March 3 saw the unscheduled maintenance of the Clash Of Clans servers. Problem is, it seems that some API issues arose at the same time. Could it be linked?