Currencycloud is a payments platform offering Cross Border Payments as a Service. The platform enables companies, regulated and unregulated, to fully automate currency receiving, conversion and payment across 140 currencies in 200 countries for their own needs or to enhance their services out to their customers. The platform takes care of the complexities of connecting to and finding the best exchange rates and connecting to and optimizing across the multitude of international payment networks. Currencycloud simplifies and lowers costs of cross currency transfers while delivering more control and reducing operational risk and overhead. Currencycloud API enables businesses to embed our capabilities within their own internal or client facing applications and services. For example, You may want to connect Currencycloud to your accounting software for effortless straight through processing of transaction data for yourself, or if an ERP or accounting solution provider, to deliver a value added service to your customers. Alternatively, as a online or mobile payments firm, you may want to lower the costs of your international payments service or add a new capability to deliver cross border payments.
The following is a list of SDKs from our SDK directory that matched your search term. Though your definition of an SDK may differ, in our world, we define SDKs as platform- specific tools for consuming existing APIs of the sort we list in our API directory. For example, the Ruby SDK for consuming the Twitter Ads API. If you think an SDK, API, or other asset is missing from our directory, be sure to check our guidelines for making contributions to ProgrammableWeb.
The CurrencyCloud .NET SDK interacts with the API to access payment features for business apps. Visit the documentation page at https://developer.currencycloud.com/documentation/getting-started/introduction/
The CurrencyCloud Java SDK by CurrencyCloud interacts with the API to access payment features. It includes installation via Maven and JAR. Development demonstrates how to build the SDK from additional sources.