GameAnalytics is a service that helps game developers learn about their players, improve how their games are monetized, and make their games more enjoyable. It monitors a wide range of metrics, including how long people play at a stretch, what parts of the game players spend the most time on, which items players are buying, and how many people are playing at a given time. Game developers can customize their GameAnalytics dashboard so that it shows them the metrics they find most important. Developers can integrate GameAnalytics with their game development platform using an SDK or via REST API.
The following is a list of SDKs from our SDK directory that matched your search term. Though your definition of an SDK may differ, in our world, we define SDKs as platform- specific tools for consuming existing APIs of the sort we list in our API directory. For example, the Ruby SDK for consuming the Twitter Ads API. If you think an SDK, API, or other asset is missing from our directory, be sure to check our guidelines for making contributions to ProgrammableWeb.
The GameAnalytics Unity SDK by GameAnalytics allows developers to integrate the GameAnalytics API with their Unity projects. This SDK includes support for Windows, Mac, Linux, WebGL, iOS, tvOS, and Android.
The Game Analytics Lua SDK by Anamaria Todor interacts with Corona, allowing developers to integrate analytics features into video game applications. Main implementation benefits aim to monetize, grow, and prosper according to Corona's main site. For additional information, visit https://coronalabs.com/products/corona-sdk/
The Game Analytics for Unity iOS SDK by Martin Treacy-Schwartz interacts with Unity to analyze user behavior. It includes code to build script using Unity 5 / Xcode 7. Setup offers download and installation, iOS and tvOS fix, sign up and login, settings, and game analytics object.