Facebook implemented new features for its Live API to answer common concerns voiced by the publishers. The automated encoder configuration ensures auto tweaks to quality settings throughout the stream, and the frame-accurate start times informs a publisher of the exact frame a video is live.
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In today's look at what what going on in the world of APIs we discuss Yahoo's streaming data query engine, Bullet, which promises the ability to run 'look-forward' queries; Distil Networks released Bot Defense for API aimed at ensuring authorized users are access API servers and more.
Continuing our series on push technologies, part three looks at WebSockets and how they are appropriate for when you need a server-to-client real time interactive exchange. Part three discusses what you can do with WebSockets and how it differs from other push technologies.
Kaltura has released a new version of its Mobile Video Player SDK for Android and iOS that is leaner and loads faster than the previous version (2.0) Developers can use the Kaltura Mobile Video Player SDK to embed the Kaltura Mobile Video Player into Android and iOS applications.
This is the second part of our series on push technologies. This article will look at PubSubHubbub, a closely related cousin to Webhooks. PubSubHubbubb is an API technology used to publish information on the Internet by pushing content instead of forcing clients to poll for it.
This is the first part of our series on push technologies. This article will look at Webhooks, explaining what they are, how they work and why they are well suited to use cases where the underlying data is constantly refreshing. We will also look at examples of APIs that are supporting this style.
Recent reports indicate that Twitter will make significant announcements next week regarding its live streaming API. The company is expected to open the API to a select group of media companies. The move would allow such companies to directly stream live video to the Twitter platform.
Facebook has launched a new Continuous Live Video API that enables developers to broadcast long and persistent streaming video to the world's largest social network. Previously, Facebook Live streams were limited to 90 minutes, but thanks to the new API, third parties can broadcast longer events.
Google and Twitch announced major service offerings in the world of game play streaming at the annual Game Developers Conference. Twitch's Stream First development approach, and Google's new Video Recording API are meant to create a collaboration between game, player, and audience.
According to software engineer Stein Magnus Jodal, the developer behind the open-source music server, Mopidy, online music streaming company Spotify poorly managed its libspotify SDK and APIs, resulting in broken hardware and software applications that relied on the Spotify platform.