E-signatures have gone from curiosity to core business tool. They’ve also gone from on-premise server to the cloud, and from isolated application to embeddable API. Indeed, e-signature tools have a lot to offer most any organization, but companies must take care to choose the best tool for the job (or jobs) at hand. A recent evaluation by ProgrammableWeb shows that among the many e-signature options available today, one stands out clearly from the rest: DocuSign.
Adobe APIs (19)
Adobe Target Admin
||The Adobe Target Admin API allows developers to CRUD (Create, Read, Update and Delete) Activities, Audiences, and Offers. Requires Adobe Cloud subscription to access APIs. Adobe Target allows...||Customization||04.26.2018|
Adobe Target Reports
||The Adobe Target Reports API retrieves the performance report data for the AB activity referenced by the provided id. Users can retrieve peformance reports and activity reports with this API. Might...||Reporting||04.26.2018|
Adobe Target Profiles
||The Adobe Target Profiles API creates and maintains a profile for every individual user. This profile is stored on the Target edge cluster and is updated in real time after every visit. Might require...||Profiles||04.26.2018|
||The Adobe Campaigns API in REST architecture returns marketing campaigns data in JSON format. Usage of the API requires Adobe Cloud subscription for API and SDK access. The API provides methods for...||Campaigns||04.24.2018|
Adobe Audience Manager
||The Adobe Audience Manager REST API allows building profiles of audiences by returning data in JSON format and authenticating with OAuth. Requires Adobe Cloud subscription for API and SDK access. API...||Profiles||04.24.2018|
Canto released the 10th version of its digital asset management product, Cumulus X. The release includes a revamped API that streamlines third-party integration.
The goal of HeyZap is to be the "YouTube of casual gaming" by giving site publishers a way to embed more than 6000 casual Flash games into their sites with a single embed code. Their business model (more detail from TechCrunch) is to collect revenue from ads within the games using the MochiAds ad platform and share some of that with developers. The publishers using the code don't get revenue, but get increased traffic to their sites.