February 27, 2015
Single purpose API
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In this post I'll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we've spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.
At the 2015 GDC, Microsoft announced upcoming Windows 10 tools for developers including Xbox Live SDK for Windows 10, Windows Universal App Platform, DirectX 12 API, and more.