Why is it that the most common questions people have about providing open APIs are often about monetization? While there are many possible answers, two reasons that stand out are: a) the API is a distribution channel, and when you think new distribution channel there is an expectation around revenue opportunities; and b) if you are the person in your company trying to define the business case for an API to the executive team, there is a big hurdle to overcome, because business executives tend to see an API as a cost center and want to know how to measure the pay-off.
EVE Online, the internet spaceship game that puts all of it's players into one virtual universe, recently announced plans to license and monetize its EVE Online API. The proposed license would allow developers to make money from apps using the API in return for an annual fee. The details of the new licensing program were released by game developer CCP shortly after it's annual fanfest in Reykjavik, Iceland. EVE's player community quickly attacked parts of the license, prompting CCP to suspend the changes until later this summer when some of the concerns can be addressed.