October 26, 2015
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In this post I'll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we've spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.
With winners announced and organizers now regrouping to analyze the next stages, the Novartis mHealth Challenge - held last weekend in San Francisco and giving away over $40,000 in prize money - has demonstrated that for developers looking to aggregate APIs together into a health-focused, consumer-facing end-product, there is still plenty of room to enter the growing market. ProgrammableWeb spoke to Cheryl Cheng, one of the organizers of the hackathon and winners from Sense.ly to see what other API developers can learn from the outcomes.
Do you know if your emails reach your users' inbox? You may see clicks and opens, but were all your emails seen? SparkPost offers this certainty to developers for free or low cost. SparkPost sends 25% of the world's legitimate emails. They make solving email delivery as easy as making an API call.