January 7, 2016
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Media publishers XO Group hosted Hack Upon a Cause in New York last weekend. ProgrammableWeb spoke with the organizers about how to manage a hackathon aimed at solving real world problems, and checked in with the FullStack Academy winners who learned to code at a bootcamp just four weeks prior to the event.
Having a great website that is informative and engaging is no longer enough these days. Your customers are on the go, and with their trusty IOS or Android devices in their hands, they're accustomed to interacting on the move and getting the information they need instantly and in real-time. GunDog Labs' mobile website builder product, Abra, helps businesses get with the programme by offering them a mobile website creation platform that helps make their existing sites more mobile friendly. Abra's Mobile Websites API allows developers to access this functionality and integrate it with other applications or build mobile websites.
After beta testing for almost a year, the Facebook Credits API is finally being opened to all developers. Before beta testing the service had been in very limited alpha testing for over six months before that. On July 1st, more than two years after the social networking site started working on the system, all Facebook-based games that process payments will be required to use only Facebook Credits. The 350 applications granted early access already account for 70% of such transactions. Facebook credits can be purchased by users at a rate of $0.10 each (with an additional 10 free when buying 100) and redeemed by application developers for $0.07, leaving Facebook with the balance.