This Resonance Audio service is a C# SDK that enables high-quality spatial audio on mobile and desktop platforms. It allows you to integrate with popular game engines, audio engines, and digital audio workstations. This enables you with access to; sound source directivity customization, near-field effects, sound source spread, geometry-based reverb and more. It provides developers and sound designers with the technology to deliver high fidelity spatial audio at scale, to users across mobile and desktop platforms. This service can be utilized in gaming, audio, and with application development tools across multiple platforms that includes: Unity, Unreal, FMOD, Wwise, Web, Digital Audio Workstations (DAW’s), Android and iOS. Resonance Audio is spatial audio technology optimized for performance and multi-platform support, that replicates how real sound waves interact with human ears and the environment.
AudioMicro’s Stock Music and Sound Effects library grants users access to over 300,000 sound files. The library includes a collection of sound effects and complete musical tracks. Spanning every musical genre (Aerobics to World) and fifty Sound Effect categories (Amusement to Whooshes), AudioMicro leader Brian Nimens described AudioMicro as an extensive sound “marketplace.”
Twenty-seven APIs have been added to the ProgrammableWeb directory in categories including Compliance, Air Travel, and Music. Highlights include several APIs for Cisco's IoT services and several for Immaga Technologies image management services. Here's a rundown what is new.