This Resonance Audio Java SDK is Resonance Audio that is packaged as “Google VR Audio” in the Google VR SDK for iOS. It allows you to integrate with popular game engines, audio engines, and digital audio workstations. This enables you with access to; sound source directivity customization, near-field effects, sound source spread, geometry-based reverb and more. It provides developers and sound designers with the technology to deliver high fidelity spatial audio at scale, to users across mobile and desktop platforms. This service can be utilized in gaming, audio, and with application development tools across multiple platforms that includes: Unity, Unreal, FMOD, Wwise, Web, Digital Audio Workstations (DAW’s), Android and iOS. Resonance Audio is spatial audio technology optimized for performance and multi-platform support, that replicates how real sound waves interact with human ears and the environment.
SonicAPI.com consists of "a small team of developers dedicated to creating audio technology to make the world sound better." The SonicAPI.com API utilizes zplane technology to allow developers to integrate audio processing into existing apps, websites, or in-house solutions. Professional software companies around the world use zplane technology for high-grade audio processing, and sonicAPI.com wants to put such tools in the hands of developers everywhere.
AudioBoo brings the familiar tape-recorder type interface to the web with all the fixings. Take your audio recording, add a picture, a location, put it in a social context, throw in popularity ratings and you have AudioBoo. The simplicity and social aspects of this service make a great platform for podcasters while providing another avenue of media discovery for users. But it's new and still changing. If you're feeling like an adventurous explorer, ready for twists, turns and surprises, jump on in to the AudioBoo API.