This Resonance Audio service for Wwise is a C# SDK that enables high-quality spatial audio on mobile and desktop platforms. It allows you to integrate with popular game engines, audio engines, and digital audio workstations. This enables you with access to; sound source directivity customization, near-field effects, sound source spread, geometry-based reverb and more. It provides developers and sound designers with the technology to deliver high fidelity spatial audio at scale, to users across mobile and desktop platforms. This service can be utilized in gaming, audio, and with application development tools across multiple platforms that includes: Unity, Unreal, FMOD, Wwise, Web, Digital Audio Workstations (DAW’s), Android and iOS. Resonance Audio is spatial audio technology optimized for performance and multi-platform support, that replicates how real sound waves interact with human ears and the environment.
Latest gaming-focused API meant to help reduce the time it takes to download and install games so end users can start gameplay faster while enjoying games with smaller footprints. The Google Play Asset Deliver API is flexible, has a small footprint, and is free for developers to use.
Riot Games just announced an API for its Valorant game. Through the Valorant API, developers will be able to call access to match history and content data. At launch, Riot Games is restricting access to the API to approved use cases. The company wants to strictly control access at this time.
TiKL, maker of mobile apps Talkray and Touch to Talk, has announced the Talkray API that allows developers to integrate Talkray functionality with third party apps and platforms. The Talkray API enables one on one or group chat, group calls, push notifications, file transfer, and more in a cloud based platform. Although the API can integrate with a wide variety of apps, TiKL expects the largest group of adopters to come from the gaming industry. Accordingly, the API was announced at this year's Game Developers Conference.