The Respoke Android SDK by Respoke offers straightforward resources to integrate voice, video, and text features into applications. The aim is to improve real time communication for client satisfaction. Available installation with a link to download the JAR file, test cases with seven steps to follow, and web test bot with endpoint ID to either load an HTML file from Chrome or run in a local server. Jason Adams is the developer who recently authored on GitHub.
In this post I'll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we've spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.
Even in the age where services such as OnStar from General Motors can be used to call for help in the event of an automobile accident, seconds still matter when it comes to major trauma injuries. As part of an effort to save more lives by relaying critical information faster, Rave Mobile Safety and public safety officials from King County, Washington, in cooperation with automotive providers of telematics data such as OnStar, demonstrated how APIs are being used to stream information in real time to the call centers manned by emergency services personnel.
Businesses are using a voice over Internet service to address a common problem: The gap between online users and customer care centers. A 2011 TeaLeaf survey found the abandonment rate for online shoppers reaches 41 percent when these customers encounter a problem. One way companies are addressing the problem is by integrating VoIP APIs within their websites so customers can click-to-call for help, according to a SureVoIP blog post.