The Sphero Android SDK by Sphero helps to control a robot that can roll around, change colors, and run programs. Educators and developers can interact with the interface from an Android device. For more information, visit http://sdk.sphero.com/
Learners are unique individuals, and everybody processes information differently. The process of learning in groups and at a general pace isn't always beneficial for the majority. This is where platforms like RealizeIt make modern learning methods even more efficient. With the CCKF RealizeIt API this platform can be easily integrated into existing systems.
In this post I'll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we've spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.