Virtuix Omni is a virtual reality interface, an omnidirectional treadmill video game peripheral to maneuver within virtual reality games. The Virtual Omni SDK gives developers the necessary information to fully leverage the interface.
Social video distribution platform Epoxy allows users to easily publish video content across multiple social networks from a single location. Recently, the company leveraged the Twitter video API’s native upload capability to provide a new feature for creators that enhances fan experience.
In this post I'll describe how we planned, built and tested a truly real-time location-based game with Socket.io, Redis, Node.js, and what we learned along the way. Over the past few months, we've spent the majority our free time building a real-time game as a test for our location platform, Geoloqi. We call the game MapAttack! due to its map-based nature. Two teams compete to capture the most points on the gameboard. The gameboard, in this case, is the city streets of the neighborhood the players are in.
WhyGo, a leading public video conference booking service, has released the WhyGo API to simplify booking further than it already has. WhyGo maintains over 3,000 video conferencing facilities around the globe.