The WRLD C++11 SDK allows developers to write the code for WRLD's 3D Map API & SDK and run it on any platform/device. The main SDK method is embedding a high performance 3D map. WRLD is a company that creates and provides interactive 3D maps for a variety of operating systems/devices, such as iOS, Android, OSX, Unity, OculusVR, and WebGL.
Developers working with Google's next generation of its popular mapping API (our Google Maps API Profile) will be pleased to learn that some new features have been added to the API. Since its initial release a little less than a year ago, v3 of the Google Maps API has steadily been growing in terms of features and functionality. The latest addition of features are three new "layer classes" that make it dead simple to add KML (or GeoRSS), traffic, or bike routes as overlays on a Google Map.
Unity Technologies has completed its move from asm.js to WebAssembly with the Unity 2018.2 release. With this release, developers can now make wasm-only builds and the default linker target is now wasm instead of asm.js. The company plans on deprecating asm.js in the Unity 2018.3 release.